Video: Player Using Javascript

init() // Set initial properties this.video.volume = this.options.defaultVolume; this.video.loop = this.options.loop;

Keyboard Shortcuts // Add keyboard controls document.addEventListener('keydown', (e) => switch(e.code) case 'Space': e.preventDefault(); player.togglePlayPause(); break; case 'ArrowLeft': player.video.currentTime -= 5; break; case 'ArrowRight': player.video.currentTime += 5; break; case 'ArrowUp': player.video.volume = Math.min(1, player.video.volume + 0.1); break; case 'ArrowDown': player.video.volume = Math.max(0, player.video.volume - 0.1); break; case 'KeyF': player.toggleFullscreen(); break; ); Picture-in-Picture Mode async togglePictureInPicture() try if (document.pictureInPictureElement) await document.exitPictureInPicture(); else await this.video.requestPictureInPicture(); catch (error) console.error('PiP error:', error);

toggleFullscreen() const player = document.querySelector('.video-player'); video player using javascript

// Volume control const volumeBtn = document.getElementById('volumeBtn'); const volumeSlider = document.getElementById('volumeSlider');

<select id="playbackSpeed"> <option value="0.5">0.5x</option> <option value="1" selected>1x</option> <option value="1.5">1.5x</option> <option value="2">2x</option> </select> </div> </div> class VideoPlayer { constructor(videoElement, options = {}) this.video = videoElement; this.options = autoPlay: false, loop: false, defaultVolume: 1, ...options ; this.init(); init() // Set initial properties this

button:hover background: rgba(0,0,0,0.9);

const hours = Math.floor(seconds / 3600); const minutes = Math.floor((seconds % 3600) / 60); const secs = Math.floor(seconds % 60); this.video.loop = this.options.loop

.progress-container flex: 1; height: 5px; background: rgba(255,255,255,0.3); cursor: pointer; position: relative;

Labs | Note buying via eBay results in a commission